Saturday, October 11, 2014

Chomp.


Radiant Honor

[I believe Radiant Honor walks in wherever the hell she wants.]

Radiant Honor

[*Z-snap*]

Radiant Honor

Quite often, Ms. Avery Chase can be found in her office at Cold Crescent. Its sleek desk, its high windows, its cabinets full of both weaponry and items for gamecraft: not all challenges are martial. On one occasion she presided over a four-day-long game of chess. One of the chess sets was broken, but that is why a conscientious Master of Challenges keeps extras.

Often enough, Mr. Erich Reinhardt can be found wandering the hallways of the upper floors, on his way in or out from a patrol. He does not live in the tower, but he was perhaps the most vocal proponent of keeping the sept open; he has not wavered in his committment to patrolling its borders.

And not very often, but occasionally, and often near the full moon, one or both of them may happen upon each other and see a familiar gleam in the other's eyes or hear a familiar edge in the other's voice, and they will decide it is high time they went on a hunt.

Tonight they tracked a bane all the way from downtown Denver to the south suburbs, past the Park Meadows Mall, the end of the light rail lines. It was dispatched readily, quickly, a snap here and there and no real burn of effort or energy. No real relief from the heaviness of rage behind the eyes, thudding in the skull.

Avery, all gleaming white fur still, stretches, shaking out her coat. It is thickening with winter, growing ever whiter -- if such a thing is possible. Her tongue lolls, and she prances over to Erich, butting her head into the side of his ribs.

Son of Rage

Erich, whose fur does not exactly gleam, but whose fur is indeed thick and thickening with winter, and whose fur is dappled and grey-black-white-brown-everything, and whose fur is, despite not being all-agleam, full and healthy and impressive armor against cold and enemy-teeth alike,

is butted and lolls his tongue out as well. He is smiling; you can see it, the corners of his maw turn up. He blinks slowly, contentedly, but not-quite because there: there is that gleam. It's in his eyes, hot and not yet sated. This month's moon was so full, so strange, so blood-red that he can't help but feel it still in his veins.

He scratches his claws on the ground. Leaves rakes there, marks. It's a primitive thing to do: dominance, victory, territory. He stops shy of pissing over it, though, thinking perhaps Avery would not appreciate that. Instead: he turns on his haunches, rubs past his friend, and puts his nose to the ground again. Sniffsniffsniffs in a widening circle: surely there is more.

chomp

The bane was dispatched readily, easily. The bane somehow dissolved itself into a puddle of shadow on the umbral ground. It is no longer, or rather it is slumber, and its viscous substance is slowly dissolving into this kind of nether-substance of which so many things in the umbra seem to be "made" of -

Avery bumps Erich.

- and that shadow-puddle starts to, well, bulge outward. Like something pushing on, or through a membrane. Like something crossing over - like something coming through.

The first part is a ragged maw, all needle-teeth and blooded, lolling tongue. Scissoring into existance and snarl-snapping and -

chomp

Head 1: + 6, Head 2: + 4; Tail 1: +6; Tail 2: +4

Dice: 4 d10 TN6 (1, 4, 4, 7) ( success x 1 )

Son of Rage

[+19 CUZ HAH I AM IN HISPO.]

Son of Rage

[o right a roll.]

Dice: 1 d10 TN6 (5) ( fail )

Radiant Honor

Avery, wagging her tail, notices the puddle. She dances backward from it, fur standing up a bit, ears folding back. She growls, a warning and a call to Erich, and her fur bristles, her ears twisting agressively forward to listen, to sharpen, to attend.

[Already in Hispo

-1WP for ResistPain

-1WP for Fangs of Judgement

-1G for Luna's Armor.

First roll is for Luna's Armor, then will come init!

Stamina + Survival]

Dice: 8 d10 TN7 (2, 4, 6, 8, 9, 9, 10, 10) ( success x 5 )

Radiant Honor

[mmph.

now init! +10]

Dice: 1 d10 TN7 (2) ( fail )

chomp

Erich: 24

Avery: 12

Tail 2: 11

Tail 1: 10

Head 2: 8

Head 1: 7

chomp

Head 1: 1. BITE AVERY. 2. BITE AVERY.

Head 2: BITE ERICH. 2. BITE ERICH.

Tail 1: Umbralquake!

Tail 2: LASH Erich.

Radiant Honor

[1a.

1b.

R1.

R2. -- all bites on Head 1, Switching to Head 2, Tail 2, Tail 1, in that order.]

Son of Rage

[erm, RETROACTIVE FROM BEFORE :D

-1wp resist pain

-1gn luna's armor]

Dice: 9 d10 TN6 (1, 2, 3, 4, 7, 9, 9, 10, 10) ( success x 5 )

Son of Rage

[1a. chomp head 1!

b. pin head 1 down for Avery's 1a/1b!

R1. bite

R2. bite

same kill order as Avery!]

Radiant Honor

[retracting fangs of judgement, I was not thinking clearly.]

Son of Rage

[-2 dice]

Dice: 8 d10 TN5 (1, 2, 3, 4, 4, 6, 7, 9) ( success x 3 )

Son of Rage

[dam +2]

Dice: 11 d10 TN6 (1, 1, 4, 4, 5, 7, 7, 7, 8, 9, 9) ( success x 6 )

chomp

SOAK.

Dice: 8 d10 TN6 (2, 3, 5, 6, 6, 9, 10, 10) ( success x 5 )

Radiant Honor

[1a. bite head 1. dex + brawl -2]

Dice: 6 d10 TN5 (1, 1, 7, 7, 8, 9, 10, 10) ( success x 6 ) Re-rolls: 2

Son of Rage

[-3; str specialty: sustained]

Dice: 8 d10 TN6 (4, 4, 4, 7, 8, 8, 9, 9) ( success x 5 )

chomp

SOAK. EDITED.

Dice: 6 d10 TN6 (4, 4, 4, 8, 8, 9) ( success x 3 )

Radiant Honor

[Diff -2 for opponent being held; actual attack suxx = same!

DAMAGE]

Dice: 13 d10 TN6 (2, 4, 4, 5, 6, 6, 7, 7, 9, 9, 9, 10, 10) ( success x 9 )

chomp

SOAK.

Dice: 8 d10 TN6 (4, 5, 5, 6, 7, 8, 9, 10) ( success x 5 )

Radiant Honor

[1b. dex + brawl -3 / diff -2]

Dice: 5 d10 TN3 (1, 1, 2, 3, 8) ( success x 2 )

Radiant Honor

[damage!]

Dice: 8 d10 TN6 (1, 1, 2, 5, 6, 7, 9, 9) ( success x 4 )

chomp

Dice: 8 d10 TN6 (1, 2, 5, 5, 9, 10, 10, 10) ( success x 4 )

chomp

Tail 2: LASH ERICH.

Dice: 8 d10 TN7 (3, 4, 6, 7, 8, 8, 9, 10) ( success x 5 )

chomp

Damage!

Dice: 8 d10 TN6 (1, 3, 4, 5, 6, 7, 7, 8) ( success x 4 )

Son of Rage

[soak!]

Dice: 11 d10 TN6 (1, 1, 2, 3, 4, 4, 7, 7, 8, 9, 9) ( success x 5 )

chomp

Tail 1: UMBRALQUAKE

Dice: 10 d10 TN6 (1, 2, 2, 3, 3, 3, 8, 9, 9, 10) ( success x 4 )

Radiant Honor

[dex + ath to stay standing!]

Dice: 8 d10 TN6 (1, 1, 1, 5, 6, 7, 8, 9, 10) ( success x 5 ) Re-rolls: 1

Son of Rage

[keep footing!]

Dice: 8 d10 TN6 (1, 2, 4, 5, 8, 8, 8, 9, 10) ( success x 5 ) Re-rolls: 1

Son of Rage

[soak 4!]

Dice: 11 d10 TN6 (1, 1, 1, 3, 3, 4, 4, 5, 8, 9, 10) ( success x 3 )

Radiant Honor

[soak 4 bashing!]

Dice: 11 d10 TN6 (1, 1, 1, 2, 3, 3, 3, 5, 7, 8, 10) ( success x 3 )

chomp

Head 2: CHOMPPPP.

Dice: 7 d10 TN5 (3, 4, 8, 9, 9, 9, 10) ( success x 5 )

chomp

Damage!

Dice: 10 d10 TN6 (2, 3, 7, 8, 8, 9, 10, 10, 10, 10) ( success x 8 )

Son of Rage

[NO FEAR!]

Dice: 11 d10 TN6 (4, 4, 4, 5, 6, 6, 8, 8, 8, 9, 10) ( success x 7 )

chomp

Head 1: change action. Shake off hold.

Dice: 8 d10 TN6 (2, 2, 4, 4, 9, 9, 9, 10) ( success x 4 )

Son of Rage

[hold on!]

Dice: 11 d10 TN6 (1, 2, 3, 5, 6, 7, 7, 8, 10, 10, 10) ( success x 7 )

Son of Rage

R1 CHOMP

Dice: 10 d10 TN5 (2, 2, 3, 6, 7, 8, 8, 9, 9, 9) ( success x 7 )

Son of Rage

[dam+6]

Dice: 15 d10 TN6 (1, 3, 5, 6, 6, 6, 7, 8, 8, 8, 8, 9, 9, 10, 10) ( success x 12 )

chomp

Soak!

Dice: 8 d10 TN6 (1, 3, 3, 4, 4, 8, 10, 10) ( success x 3 )

chomp

Head 1: x.x

Radiant Honor

[R1. Nomfing Head 2!]

Dice: 8 d10 TN5 (1, 1, 2, 3, 4, 4, 5, 8, 10) ( success x 3 ) Re-rolls: 1

Radiant Honor

[damage!]

Dice: 9 d10 TN6 (1, 3, 4, 6, 6, 7, 7, 8, 10) ( success x 6 )

chomp

Soak!

Dice: 8 d10 TN6 (1, 2, 3, 4, 7, 8, 8, 9) ( success x 4 )

chomp

Head 2: CHOMP ERICH.

Dice: 7 d10 TN5 (2, 4, 4, 5, 5, 9, 9) ( success x 4 )

chomp

Damage!

Dice: 9 d10 TN6 (2, 4, 4, 4, 5, 7, 7, 8, 9) ( success x 4 )

Son of Rage

[soak!]

Dice: 11 d10 TN6 (2, 2, 4, 5, 5, 5, 6, 7, 8, 10, 10) ( success x 5 )

Son of Rage

[R2: CHOMP HEAD 2!]

Dice: 10 d10 TN5 (2, 2, 2, 4, 5, 5, 6, 7, 9, 9, 10, 10) ( success x 8 ) Re-rolls: 2

Son of Rage

[dam +7]

Dice: 16 d10 TN6 (2, 2, 3, 4, 4, 4, 4, 4, 5, 5, 5, 6, 6, 8, 9, 10) ( success x 5 )

chomp

Soak!

Dice: 8 d10 TN6 (1, 2, 3, 3, 5, 6, 7, 9) ( success x 3 )

Radiant Honor

[R2!]

Dice: 8 d10 TN5 (1, 2, 3, 7, 8, 9, 9, 9) ( success x 5 )

Radiant Honor

[damage! I AM EATING YOU, HEAD 2. MUPPET HEAD.]

Dice: 11 d10 TN6 (1, 1, 2, 3, 4, 5, 5, 6, 9, 9, 9) ( success x 4 )

chomp

Soak!

Dice: 8 d10 TN6 (1, 1, 5, 6, 8, 8, 8, 9) ( success x 5 )

chomp

Erich: 24

Avery: 12

Tail 2: 11

Tail 1: 10

Head 2: 8

Head 1: x.x

chomp

Head 2: 1. CHOMP ERICH. 2. CHOMP ERICH.

chomp

Tail 1: 1. LASH AVERY WTF DID YO?U DO TO MY HEAD.

chomp

Tail 2: LASH ERICH LEAVE MAH HEAD ALONE.

Radiant Honor

[1a. Stay on Head 2.

1b. Kill it til it dies from it.

1c. +WP Seriously bite it. And if it dies or is dead (go Erich), move on to Tail 2 because it is meaner.

R1. Tail 2! EAT IT. Like lobster.]

Son of Rage

[dropping another 2 rage!

1a: spur claws on tail 1!

b. bite head 2!

R1/R2: bite head 2! then tail 2! then tail 1!]

Son of Rage

[spur claws: -1R

-2dice from splitting]

Dice: 8 d10 TN6 (2, 3, 3, 3, 3, 6, 6, 8, 10) ( success x 4 ) Re-rolls: 1

Son of Rage

[dam+3]

Dice: 11 d10 TN6 (3, 4, 4, 4, 4, 6, 7, 8, 9, 10, 10) ( success x 6 )

chomp

Soak!

Dice: 8 d10 TN6 (1, 2, 4, 7, 7, 7, 8, 9) ( success x 5 )

Son of Rage

[chomp!]

Dice: 7 d10 TN5 (3, 4, 4, 9, 9, 9, 9) ( success x 4 )

Son of Rage

[dam+3]

Dice: 12 d10 TN6 (1, 1, 1, 3, 5, 5, 5, 5, 5, 8, 8, 10) ( success x 3 )

chomp

SOAK!

Dice: 8 d10 TN6 (1, 2, 2, 4, 4, 5, 6, 7) ( success x 2 )

Radiant Honor

[1a. Bite on Head 2 / -2]

Dice: 6 d10 TN5 (1, 1, 2, 4, 4, 6) ( success x 1 )

Radiant Honor

[are you... are you serious.]

Dice: 7 d10 TN6 (3, 3, 4, 5, 8, 10, 10) ( success x 3 )

chomp

Soak!

Dice: 8 d10 TN6 (4, 7, 8, 8, 8, 9, 9, 10) ( success x 7 )

Radiant Honor

[Re-doing 1a since I botched it! -3!]

Dice: 5 d10 TN5 (4, 5, 7, 8, 9) ( success x 4 )

Radiant Honor

[PLEASE]

Dice: 10 d10 TN6 (1, 3, 3, 4, 5, 8, 8, 8, 10, 10) ( success x 5 )

Radiant Honor

[1b. -4!]

Dice: 4 d10 TN5 (1, 2, 9, 9, 10) ( success x 3 ) Re-rolls: 1

Radiant Honor

[you can have my slinky it is rainbow and has stars on it too]

Dice: 9 d10 TN6 (1, 3, 4, 5, 5, 8, 10, 10, 10) ( success x 4 )

chomp

Soak!

Dice: 8 d10 TN6 (1, 3, 3, 5, 7, 7, 9, 9) ( success x 4 )

Radiant Honor

[1c. -5] +WP!

Dice: 3 d10 TN5 (1, 3, 6) ( success x 2 ) [WP]

Radiant Honor

[strength + 1 + 1 + suxx -1 maybe kahseeno likes math]

Dice: 8 d10 TN6 (3, 4, 5, 6, 6, 6, 8, 10) ( success x 5 )

chomp

SOAK!

Dice: 8 d10 TN6 (1, 1, 2, 2, 6, 6, 7, 10) ( success x 4 )

chomp

Tail 2: what the fuck am I doing do Erich!

Dice: 7 d10 TN7 (1, 3, 6, 7, 8, 9, 10) ( success x 4 )

chomp

Damage!

Dice: 9 d10 TN6 (2, 5, 5, 5, 7, 8, 9, 9, 9) ( success x 5 )

chomp

Tail 1: LASH AVERY. +2 spur claws.

Dice: 7 d10 TN9 (1, 3, 6, 7, 8, 9, 10) ( success x 2 )

Son of Rage

[soak!]

Dice: 11 d10 TN6 (1, 2, 2, 3, 4, 4, 6, 6, 6, 8, 8) ( success x 5 )

chomp

Damage!

Dice: 7 d10 TN6 (2, 4, 5, 5, 6, 6, 9) ( success x 3 )

chomp

HEad 2: CHOMMMP.

Dice: 7 d10 TN5 (4, 4, 5, 6, 6, 7, 8) ( success x 5 )

Radiant Honor

[SOAK]

Dice: 11 d10 TN6 (1, 2, 2, 2, 3, 6, 6, 6, 7, 8, 9) ( success x 6 )

chomp

Damage! ERICH.

Dice: 10 d10 TN6 (1, 1, 2, 4, 4, 4, 5, 8, 10, 10) ( success x 3 )

Son of Rage

[soak again!]

Dice: 11 d10 TN6 (1, 2, 3, 4, 5, 6, 6, 6, 9, 10, 10) ( success x 6 )

Son of Rage

[R1: GRR KILL IT]

Dice: 10 d10 TN5 (1, 1, 3, 3, 3, 4, 6, 6, 9, 9, 10) ( success x 5 ) Re-rolls: 1

Son of Rage

[fine. fine. we send this one out to the old school:

HAIL KAHSEENO.]

Dice: 13 d10 TN6 (1, 4, 4, 5, 5, 6, 7, 7, 8, 9, 9, 10, 10) ( success x 8 )

chomp

Soak!

Dice: 8 d10 TN6 (1, 3, 3, 5, 5, 9, 10, 10) ( success x 3 )

Radiant Honor

[R1. only rage action!]

Dice: 8 d10 TN5 (1, 5, 6, 7, 7, 8, 9, 9, 10) ( success x 8 ) Re-rolls: 1

Radiant Honor

[HAIL!]

Dice: 14 d10 TN6 (2, 2, 2, 3, 3, 3, 4, 5, 6, 8, 8, 9, 9, 10) ( success x 6 )

chomp

Soak!

Dice: 8 d10 TN6 (1, 1, 3, 4, 4, 6, 7, 8) ( success x 3 )

chomp

Head 2: x.x

Ergo: Tails: x.x

Ergo: BOOM

Dice: 14 d10 TN6 (2, 2, 4, 6, 6, 6, 6, 8, 8, 8, 9, 9, 9, 10) ( success x 11 )

Radiant Honor

[oh my fucking god. HAIL!]

Dice: 11 d10 TN6 (2, 2, 3, 3, 3, 3, 5, 6, 8, 8, 8) ( success x 4 )

Son of Rage

[HAIL KAHSEENO.]

Dice: 11 d10 TN6 (3, 3, 4, 7, 7, 7, 7, 7, 9, 9, 10) ( success x 8 )

Son of Rage

[aww, kahseeno. you do love me :]]] ]

chomp

That membranous bulge resolves itself into this amorphous blob of a two-tailed, two-headed, needle-toothed monstrous thing with slimey purple fur and these crowning antlers and spiked, barbed tails and immediately they are in the thick of battle again. The first head Erich holds down for Avery and they tear into it together and then he tears it fucking off. Black blood like a geyser behind it.

The second head: hard, more solid, snarling, stinking breath while the tails rain down blows and Son of Rage sheds his claws into the tail attacking his Silver Fang companion and together they tear into the head -

which comes off, almost cleanly from the body, while the tails are still lashing. This time ther eis no spurt of black blood, no geyser, just this sort of terrible internal spasm before the whole.

thing.

explodes.

A searing, vomitous torrent of burning-acid-black.

--

They are both still breathing in the aftermath.

Though one:

barely.

Son of Rage

Well.

That was unexpected.

In the aftermath, Erich-wolf -- who was about to lunge in again, about to grasp something in his great teeth and just CHEW IT TO BITS -- stands there with his forepaws spread for balance, his ears pinned back, and his eyes wide as saucers.

Seconds go by before the shock passes. Then he gives one long protracted shake of his fur: head to toe, flinging off bits-of-monster that have caught in the density. He bounds a little, then, celebratory, yipping and yelping until

he realizes

Avery is not celebrating with him. That is when he begins to nose through the slop. That is when he finds her, his friend, his sister-in-arms, beloved-of-Falcon and respected-by-all: singed and acid-burnt, in a sorry state indeed. Erich-wolf noses her, whining in his throat. He puts a paw on her and pushes, awkwardly, and when she doesn't rouse immediately he turns, he twists a small something from his fur and crunches it in his teeth over the Silver Fang.

[-1Gn! Heal for 4!]

Radiant Honor

There is a period of the battle when Avery is bristling, thinking of the dishonor of a pretended defeat, and then a period when she is not thinking at all. She is instinct and reaction; strategy lives in her bones and her nervous system and requires no conscious thought to be put in action. Erich holds down the throat of their enemy and she bites at it.

Truth be told, she will reflect later that they could have done better. Been more clever, perhaps. Used tactics. But truth be told, she will also reflect later that at no point did she feel afraid, or concerned that Erich would turn his back on her, or leave her to fight one enemy while he fought another. She trusts him.

And that is a good thing.

Because at the end of the battle, she has nothing left but her life. Bear's gift guards her from pain, the searing and all-encompassing, mind-shredding pain she would feel, but she knows what is happening to her. She knows that her fur is burnt off in a split second; she knows that the skin underneath is charred to nonexistence in many places, knows that blood is trickling, burning, turning black in the crevices of areas that should never see light. She feels the ichor of the two-headed, two-tailed creature clinging to her, burning and burning and burning. Some part of her wants badly to roll on the ground, try and get it off, dry it off, scrub it off with the earth as her ally but whether she feels the pain or not, her consciousness is slave to her body.

It submits. She does not know that she twitches, or that she breathes; she is emptied out, and if she were aware enough to realize it, she would be grateful.

--

The first thing she feels after that is cleanliness, and she is grateful for that, too. A washing, even though the water is only a sprinkle. It feels like a flood. She breathes the suddenly clean air, unable for a few seconds to smell the carcass of the thing they just dispatched. Skin reforms, as though it was never gone; burnt and dried flesh flakes away, pushed off of her by the new skin she grows by the good grace of Gaia.

And a little slip of a Theurge that Avery is particularly fond of, even when she isn't being blessed by that Theurge's work.

Avery opens her eyes, glassy but clear, and saturated with blue color. She looks at Erich and determines that he is... all right, enough. She has regrown fur, and it thickens as she rolls to her paws, shaking out a bit. She leans toward Erich, sniffing at his muzzle. Finds a bit of gourd stuck in his fur and nudges it away, grooming him. Standing right beside him, close enough that they might look like pack, she looks past him at the black spot where the thing was, and where its pieces are.

She chuffs a breath. Her tail wags. She seems to be saying:

we did quite well, didn't we?

But this is followed by a nuzzle, a tucking of her head against his ruff for a moment. That seems to say something else. That something else is thank you.

Monday, October 6, 2014

Elementary.


Éva

The building itself is redbrick, solid, three stories, foursquare, with stone lintels over the doubledoors leading inside and framing in all the oversized windows. An old elementary school transformed into low income apartments with grants and redevelopment. The money did not go all the way to ripping out the old asphalt playground and installing the parklike setting that was shown on the diorama presented to the Denver Housing Authority to show how beautifully the place would be finished out, so the building proper is surrounded by a weedy asphalt and the rusting A-frames of old fashioned swingsets. The swings long, long gone.

The lighting is shit and half the streetlights are out and dusk comes ever-earlier. It is already September, and once the heat of the day is gone there is a distinct chill in the air.

Saturday.

There are kids on the corner, two blocks down, young enough that they should be playing, old enough that in this neighborhood one is certain that they are doing no such thing. We'll call it work, instead.

They pull up in a mid-2000s Chevy, dark and completely unremarkable, slightly dented, the sort no one would care to bother with. Not even here.

Éva kills the engine, sits for a moment with her hands on the wheel, watching sunset flood the sky with its peculiarly bloodied light and gives Erich, in profile, the sort of smile that feels both false and absolutely real.

"I don't want to spook Ramón if we can avoid it. I don't mind company inside, but if he's in, perhaps you should wait outside while we talk."

Erich

Erich doesn't really know what he's doing here, truth be told. Which might imply that he's not pleased to be here, or that this wasn't his idea, or that he didn't come here for a reason, but none of that is true. He wants to be here. He's sort of even pleased that he is here, because that means Eva -- that paragon of Shadow Lord-ness -- has deigned to accept his help. He also came here for a very good reason, and that reason is simply:

Eva is going somewhere bad, and

Eva is his kin, and

therefore Erich should Do Something.

But therein lies the question. What, precisely, is he to do? He has never played bodyguard before. He thought perhaps he should stand over her shoulder and glower and generally look menacing, but then: no, she tells him that is exactly what he doesn't want to do. He thinks; he looks out the window at the building which was once a school and is now what might simply be termed A Project, as in A Low Income Housing Project, as in The Projects. He looks over at Eva, all cool and self-possessed and efficient and Thunder, Thunder, Thunderous.

"Should I walk you to the door then? Or just sit here? I think sitting here would make me pretty useless. If I'm supposed to be useful, I mean."

Éva

Erich's question makes her smile, quite suddenly. Quick and sure and unselfconscious. She slides the keys out of the ignition and turns them over in her hand. There are just three on the ring, and only one works.

She does not know why they keep the others there.

"Come with me inside. Be alert. Nothing's going to happen. I do this all the time. But you'll be close then, in case."

A pause. She is slipping the keys into the right pocket of her jacket.

She is opening the driver's door.

"All right?"

Erich

His door pops open as soon as the word inside leaves her mouth. Erich climbs out of the mid-2000s Chevy, which even Erich knows isn't her usual car, shutting the door with the heel of his hand as he stretches the kinks out of his legs.

"Right," he affirms. Then a quirk-grin: "Funny you're the one reassuring me that nothing's going to happen. Isn't that my line?"

Tucks his hands into the back pockets of his jeans and, unlikely duo that they are, follows Eva building-ward.

Éva

Per + Alertness

Dice: 5 d10 TN6 (1, 6, 6, 8, 10) ( success x 4 )

Erich

[per+PU]

Dice: 5 d10 TN6 (2, 3, 5, 6, 8) ( success x 2 )

Éva

At this hour even in the heart of the city there should be birds singing. Erich cannot hear a one.

Éva

Éva takes in his quirking grin with a side glance that is composed enough that it could be taken as supercilious, quite nearly sly, except for the supple threads of humor that she allows to leak through, like light from inside a shuttered window, diffused and redirected by the slats.

And she is out of the car as well, pulling an attache case from the back seat before closing the door behind her.

The weekend. She wears sleekly fitted jeans and a soft white blouse with a pinstripe beneath a dark gray jacket, with menswear details and menswear styling. And books, a well-worn black, without much of a heel at all and just enough of a retort on the sidewalk that one knows that she is coming.

They walk in the building's shadow, following the line of the old fence, which was topped with failing coils of razor wire no one bothered to take down when this became a series of residences rather than a reform school.

Except for the retort of her heels on the pavement, it is quiet.

They climb the steps, from the sidewalk into the asphalt schoolyard. Éva's eyes narrow on the windows as they walk.

"Someone in there is watching us," Éva tells him, lifting her chin subtly in the direction of one of the blanket-covered windows on the second story. "Could be their cable's been cut, for non-payment."

A quick, subtle little smile.

"Could be they haven't sensed you yet, and we look like prey."

Erich

"Like you're not a predator, yourself," Erich retorts,

which may just be the most astute thing he's ever said about Eva. They climb the stairs together. His sneakers do not click smartly on the pavement; they make little enough sound at all, cushioning his long stride, the agile animal motion coiled under his affable nebraska-boy facade. He knows well enough not to look right at the window as soon as Eva points it out, but he does, after a while, flick his eyes up that way. And again.

Then they're at the door. Erich's last step up is a bound, taking him ahead of Eva. He pulls the door open and -- apparently having forgotten all his mama's manners -- barges in ahead of her.

Éva

A doorway.

A stairwell.

Industrial and clinical, made to be used. Wide-open steps rising a half-flight to the first floor and sinking a half-flight to the darkened basement. On the wall: a row of locked mailboxes that seems equal to the vintage of the school and must have been salvaged from a tear-down somewhere.

Flyers litter the floor. For cheap pizza and cheaper pho. Specials on plasma donations. Get an extra five bucks on every fifth visit!

"You have me wrong," she tells him, as she walks in after him. Her voice is quietly composed and her humor is strange and is dark and she means it too, though perhaps in this she is utterly incorrect.

A flick of a glance up the stairwell.

The old fixtures were taken out. Left behind: naked bulbs hanging from wires, an ugly wash of too-white light.

One of the bulbs is strobing.

"Ramon is on the second floor," she tells him as she starts to climb. Fingertips trailing on the balustrade.

A moment later, "You weren't born to us, were you?"

Erich

A startled glance. If she'd meant to turn the spotlight squarely back to him, take it off herself, she's succeeded. If she's trying to make conversation -- and an odd time for conversation it would be -- she quite fails. He's so taken aback that he pauses a second, his footsteps faltering on the stairs. Then he trudges on, making no attempt to disguise his gait. On these hollower steps, he's quite audible. It's still moments before he speaks again.

"Nope." Forced-light, that. "Blond hair, blue eyes, and I hulk out like nobody's business. I'll give you three guesses and the first two don't count."

They pass that strobing light. Erich thinks of smashing the bulb. Maybe a real Fenrir would. He, however, passes it; leaves it be.

Éva

A sore point.

She apologizes with silence, you understand. She does not guess. They circle the first floor landing and glance at one of the fire doors, propped open, and keep walking. The noise echoes remarkably in this open space. Close to the railing and in the center as well, the hollowed grooves worn by thousands of feet into the stairs.

They have rounded the landing between the first and second stories, still in silence. Erich still leading the way, when Eva's voice floats up from behind.

"Ellie's father was - " a mildly ironic pause. Who knows who may be listening. "Nordic. I don't think he was born to them, either."

The firedoors leading to the second-story hallway are not propped open. They creeeeaaaak as Erich pushes them. The hinges want oiling.

Inside: a long hallway, dark and stuffy. One light at the end of the hall casts an ugly white pool of illumination on sickly sea-green paint. A door half-way down stands open, warmer light from within.

"We're looking for 2-C."

Erich

"Huh." Interest, a glimmer. "What was he born to, do you think?"

They're looking for 2-C. Right. Eyes on the ball. Eyes on the prize. Erich turns around. He's gotten ahead of her again: because that's all he knows to do, see. Stand in front of the weaker. Shelter them, protect them, tear anyone that tries to get to them to little bloody pieces. He hulks out like nobody's business.

They pass 2-B. Loud music blasted out of shredded speakers. Erich rolls his head on his shoulders. He's wearing his throwed-rolls t-shirt again; thinks to himself he should've left it at home. Wouldn't want to get bloodstains on it. Eva says she's done this a thousand times and nothing's gone down, but Erich: Erich likes to be ready for trouble. Erich attracts trouble. Erich is trouble, sometimes.

Éva

"Nothing," she says, quietly. There is a thread of speculation in her voice, a coil of it, which has the tincture of nostalgia and the weight of a rope. This is: far in the past, and yet the past is ever-present in us.

Not precisely a weight.

Perhaps it is even a lightness.

"That was always my guess anyway." Her voice contrapuntal against the bass blaring from that room. That noise, that too-human noise is not precisely enough to disarm her, but it does ease the tension that has crept in to the facet joints of her spine. "The truth is I don't know."

2-C.

The door stands open.

And Erich is going ahead because he knows nothing else; because that is what he does: he shields the weak. The weak-er.

"Wait," she says. "Let me."

And Éva knocks, lightly on the open door. It is hard to hear over the noise from the stereo in 2-B, so she repeats the knock, and then decides to let herself in.

The door is open, after all.

Erich

Oh the curiosity.

Oh the burning questions.

Erich's too polite to ask, but Eva's too astute not to notice the curious gleam in his eyes. Who what where why when how. Okay, maybe not the how. No, not the how, he doesn't want to know the how of Eva's acquaintance with the father of her first child, that would be way too much information. But still: the who what where why when. The why, especially; someone she knows so little of, not even a history, not even a birth tribe. A guess, that's all. Erich ponders, briefly, what it would be like to be born of that sort of skimming uncertainty. Erich ponders, briefly, what it would be like to be associated with that sort of skimming uncertainty. A one-night stand. Has he had them? He supposes he has, by definition. But they felt different; awkward and fumbling and few and far between. They weren't really one night stands. They were girls he liked who liked him until they were scared away.

Anyway.

All that in the past now. He has Melantha. Right? Only no one ever really has Melantha, except herself. She is free and wild as the wind. As honey harvested from the summer blossoms.

Now they are at 2-C. He has no time for questions, anyway. he is about to go ahead -- but she stays him. He pauses, turns his head, his profile so fucking -- how did she put it? Nordic. All deep brow and strong nose and those lean cheeks, that strap of muscle from zygomatic arch to angle-of-jaw. He steps back, and so she steps ahead. She lets herself in and he hesitates;

hangs back. For now.

Erich

Dice: 5 d10 TN6 (2, 3, 6, 7, 10) ( success x 3 )

Éva

He has the briefest view of her profile as she slips past him. The sweep of her winged brows, the quiet slant of her gaze. The tension light and fine as it frames her dark eyes. The faint webs of lines in her skin, made more prominent by the angle of light coming from inside the apartment.

High ceilings recede into shadows. A narrow corridor illuminated a lamp at its end.

The watery reflection of an unseen television in the dark windows. The shifting sunset framed beyond.

Éva walks down the hallway. She is not trying to sneak up on her quarry. She does not want to be shot for an unannounced intruder. Her step is deliberate and she calls out the man's name - "Ramon?" in a fair approximation of its actual Spanish origin as she goes.

She disappears around the corner into what must be the living room, reaching a hand beneath her jacket to the weapon holstered there as she goes - just in case.

It feels so strangely quiet in here.

--

The air is still. Erich hangs back, for now. Watching.

The bass next door throbs.

The floorboards creak beneath Eva's weight as she moves. He notices something that he is just starting to process as blood smeared on the plate framing the lightswitch inside the narrow hallway when he sees Éva reflected in the windows sink to a crouch somewhere in the living room. Saying again, "Ramon?" this time with a very specific note of inquiry in her voice.

Something is wrong.

He knows, something is very, very wrong.

Erich

Wrong.

It beats in his blood like a pulse. Wrong: the silence. No birdsong. Wrong: the blood on the baseplate. Wrong: no answer inside. His kinswoman's cautious-confident stride, coming around, swinging around. If this were a horror movie it'd be time for the fast zoom. The close-up of some horrid murder, some terrible distortion.

This isn't a horror movie. This is his life, and something is wrong, and Erich, who never was one to stop and think anyway, shoves that door open so hard it dents the wall. Catches up to Eva in the space of three, four strides, inserts himself between her and --

whatever it is he might find.

Éva

Erich charges down the hallway, that wrongness beating a thread in his pulse that seemes to match the bass from next door. Cheap particle board bisecting the old classroom to make that hall, nothing on the walls except for stains, the smear of something just over waist high and he rounds the corner and finds -

- Éva, crouched over the body of a dead man, sunk down to her haunches. Weapon in her hand but held carefully, the safety still on, alert. Bloodstains on the cheap shag carpet someone slung over the linoleum, all the cheap cabinets in the kitchen open, the door to the bathroom open, dark inside, the television mute and inane, this hum hum humming noise coming from somewhere,

and nothing, nothing there. Nothing for him to shove himself in front of. Nothing at all.

She is cursing beneath her breath, trying to check his pulse, but she is no doctor, breathing out sharply as Erich comes in behind her, glancing up at him, as his shadow spreads over the scene.

"I think he's dead." Quiet. "Be careful what you touch."

Something is wrong. Something is wrong wrong wrong.

Erich

"He's dead all right."

That at least he's certain about. He doesn't need to check a pulse. All Erich needs do is take a breath.

He sinks to his haunches. His knees don't pop. Garou genes. Jeans too, if we're being witty. He's reaching out toward -- something, maybe some speck of blood or something, but again Eva's word stays him. He withdraws his hand.

"Was he important? Any idea who did it?" The questions are half-assed. He's restless, craning his head around. What is that sound. "Do you hear that?"

Éva

"You know Darling Annie?" He may know her; he may not. A bone gnawer kin, sometime stripper, occasional prostitute currently facing the death penalty for murdering a cop 2 or 3 years ago. "Prosecution finally turned over the logs of the investigators interviews. He was on it. I hoped he'd be able to corroborate her story that the officer attacked her. Because right now we're not getting any traction - "

And she is explaining, and she has no idea who did it, and she is shifting in place, frowning down at the body, then glancing blankly over the depressingly cheap apartment, speaking in that low murmur that slides beneath the hum hum humming and above the reverb of the bass next door, reaching back to reholster her weapon -

when the dead man starts to move.

Erich

[inits! +17 cuz fostern ahroun]

Dice: 1 d10 TN6 (7) ( success x 1 )

Éva

Ramon +7

Dice: 1 d10 TN6 (4) ( fail )

Éva

Eva +7

Dice: 1 d10 TN6 (7) ( success x 1 )

Éva

Order:

Erich: 20+

Eva: 14

Ramon: 11

Éva

Ramon:

1. Bite Eva.

Rage 1: Bite Eva.

Éva

Eva: 1a. Dodge. 1b. Shoot Ramon.

Erich

[-1 for resist pain!]

Erich doesn't know Darling Annie. Erich doesn't know the trial, doesn't know the story, doesn't know the sentence.

Erich does know, suddenly and with the fierce-bright burn of conviction:

that they are fighting for justice. So when the dead man starts to move -- well. He turns, rage crackles in the air like lightning, he falls on the not-dead man like a sack of bricks.

[3 rage.

1. tackle ramon to prevent chomping on eva!

R1. bite it!

R2. some more!

R3. he's not very creative: bite!]

Erich

[oh i should have also noted: 1 rage to hispo.

str+brawl!]

Dice: 11 d10 TN6 (1, 2, 3, 5, 6, 7, 8, 8, 8, 8, 9) ( success x 7 )

Éva

Ramon: uhm, str + ath to escape?

Dice: 4 d10 TN6 (5, 5, 8, 8) ( success x 2 )

Éva

Eva: holds action b/c she is afraid of shooting Erich. He is giant and Ramon is small.

Éva

Ramon: change action to bite Erich! +1 dif to change action. +2 dif because held.

Dice: 5 d10 TN8 (3, 5, 6, 7, 10) ( success x 1 )

Éva

Damage!

Dice: 5 d10 TN6 (4, 7, 8, 9, 10) ( success x 4 )

Erich

[soak!]

Dice: 6 d10 TN6 (1, 1, 5, 5, 7, 9) ( success x 2 )

Erich

[CHOMP!]

Dice: 10 d10 TN3 (2, 3, 3, 3, 4, 5, 7, 8, 8, 9) ( success x 9 )

Erich

[dam]

Dice: 17 d10 TN6 (1, 2, 2, 2, 2, 3, 3, 5, 6, 6, 6, 6, 7, 8, 8, 9, 9) ( success x 9 )

Éva

Soak?

Dice: 4 d10 TN6 (8, 8, 10, 10) ( success x 4 )

Éva

Ramon: Rage 1. Dif 8

Dice: 5 d10 TN8 (1, 7, 8, 8, 10) ( success x 3 )

Éva

Damage!

Dice: 7 d10 TN6 (2, 3, 3, 5, 5, 7, 9) ( success x 2 )

Erich

Dice: 2 d10 TN6 (1, 4) ( fail )

Erich

Dice: 4 d10 TN6 (1, 4, 4, 5) ( fail )

Erich

[CHOMP MOAR]

Dice: 10 d10 TN3 (1, 2, 2, 3, 4, 4, 8, 8, 8, 9, 10, 10) ( success x 9 ) Re-rolls: 2

Erich

[dam]

Dice: 17 d10 TN6 (1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, 7, 8, 9, 9, 10) ( success x 5 )

Éva

Soak?

Dice: 4 d10 TN6 (1, 6, 7, 8) ( success x 3 )

Erich

[SRSLY, CHOMPING NOW]

Dice: 10 d10 TN3 (4, 4, 5, 5, 6, 6, 7, 7, 8, 9, 10, 10, 10) ( success x 13 ) Re-rolls: 3

Éva

Éva is holstering her weapon, glancing up, canting her head (animal, you see, beneath her skin) to listen to that whining note of something that drifts above everything else in here and she wants to attribute it to one of those pulsing bulbs in the stairwell but the moment feels wrong and then the dead man at her feet is lurching upright, this schcliking noise as he does not so much inhale as he gasps out some lingering bubble of gas from the corpse and he is reading for her and opening a mouth full of jagged teeth and she is stumbling backwards, inelegant in this because avoiding those teeth is her first and absolute priority and then she is leveling her gun but before any of that has even seemed to happen Erich is in motion, suddenly wolfen, filling the room, snarling and jumping on the animate corpse and here is the battle, one to one, in bloody place. Two deep bitewounds in Erich's neck are the only source of bloodspatter. When Erich bites Ramon: he tastes the grave, and the blood inside the veins is already turning to dust in the Ahroun's mouth.

It has not been a moment; it has not been a minute. Three heartbeats have passed.

Instinct has Éva lifting her weapon from the fight between her tribesmate and the corpse to aim it at the darkened open door to the bathroom. Something comes shuffling out, staggered on a broken limb. She shoots a three-round burst. The bullets dot-dot-dot: the eye, the cheek, the ear.

The thing staggers. Erich leaps.

It goes down.

Another three heartbeats.

And still the whining sound. Something in the hallway outside the apartment.

"You're hurt. We have to get out of here."

Éva

Éva is holstering her weapon, glancing up, canting her head (animal, you see, beneath her skin) to listen to that whining note of something that drifts above everything else in here and she wants to attribute it to one of those pulsing bulbs in the stairwell but the moment feels wrong and then the dead man at her feet is lurching upright, this schcliking noise as he does not so much inhale as he gasps out some lingering bubble of gas from the corpse and he is reading for her and opening a mouth full of jagged teeth and she is stumbling backwards, inelegant in this because avoiding those teeth is her first and absolute priority and then she is leveling her gun but before any of that has even seemed to happen Erich is in motion, suddenly wolfen, filling the room, snarling and jumping on the animate corpse and here is the battle, one to one, in bloody place. Two deep bitewounds in Erich's neck are the only source of bloodspatter. When Erich bites Ramon: he tastes the grave, and the blood inside the veins is already turning to dust in the Ahroun's mouth.

It has not been a moment; it has not been a minute. Three heartbeats have passed.

Instinct has Éva lifting her weapon from the fight between her tribesmate and the corpse to aim it at the darkened open door to the bathroom. Something comes shuffling out, staggered on a broken limb. She shoots a three-round burst. The bullets dot-dot-dot: the eye, the cheek, the ear.

The thing staggers. Erich leaps.

It goes down.

Another three heartbeats.

And still the whining sound. Something in the hallway outside the apartment.

"You're hurt. We have to get out of here."

Éva

STOP.

Éva

Éva is holstering her weapon, glancing up, canting her head (animal, you see, beneath her skin) to listen to that whining note of something that drifts above everything else in here and she wants to attribute it to one of those pulsing bulbs in the stairwell but the moment feels wrong and then the dead man at her feet is lurching upright, this schcliking noise as he does not so much inhale as he gasps out some lingering bubble of gas from the corpse and he is reading for her and opening a mouth full of jagged teeth and she is stumbling backwards, inelegant in this because avoiding those teeth is her first and absolute priority and then she is leveling her gun but before any of that has even seemed to happen Erich is in motion, suddenly wolfen, filling the room, snarling and jumping on the animate corpse and here is the battle, one to one, in bloody place. Two deep bitewounds in Erich's neck are the only source of bloodspatter. When Erich bites Ramon: he tastes the grave, and the blood inside the veins is already turning to dust in the Ahroun's mouth.

It has not been a moment; it has not been a minute. Three heartbeats have passed.

Instinct has Éva lifting her weapon from the fight between her tribesmate and the corpse to aim it at the darkened open door to the bathroom. Something comes shuffling out, staggered on a broken limb. She shoots a three-round burst. The bullets dot-dot-dot: the eye, the cheek, the ear.

The thing staggers. Erich leaps.

It goes down.

Another three heartbeats.

And still the whining sound. Something in the hallway outside the apartment.

"You're hurt. We have to get out of here."

Erich

He's hurt. He's hurt? Erich-wolf laughs; it comes out a snarl. He struggles; so hard to speak like this. So much easier to bite-bite-bite-kill.

"I maybe hurt. He very dead."

Point made, he shakes out his fur. Takes a long damn time of it too, all that thick musk-pungent fur foofing out this way and that: head to toe he shakes, and as he does his pelt -- that dappled pelt, more grey than black, mostly grey with splashes of black, white, brown, cream -- takes on a glow, takes on a light of its own.

He chuffs his agreement. Well, sort of. He chuffs but he eyes the hallway and he wants to stay wants to bitebitebitekill but then he is not alone, and Eva has kids, and he has some sense of responsibility and so:

"You ... stay behind."

He starts toward the hallway.

[-1gn! for luna's armor. here is a roll.]

Dice: 9 d10 TN6 (1, 2, 3, 4, 5, 6, 7, 8, 8) ( success x 4 )

Éva

"Wait." There is a degree of authority in her voice; she incises it into the moment. Tells him to: wait, you understand, - and she is on her feet now, still holding the weapon, scanning the space, licking her lips because she finds them - and her throat - suddenly dry.

"The window. We're alone and you don't now what's out there. How many.

"We can get out the window. You can come back with a pack."

Erich

A low twisted-twisty sound in his throat, somewhere between whine and growl. Tastes so much like retreat, this. Tastes so much like tuck-tail-and-run. Erich wavers; Eva can see it. He looks between door and window and his body leans this way, then that.

Then he decides. He wheels around, massive, heavy, big paws lifting and body swiveling and big paws coming back down, one-eighty. He trots toward the window -- his passage is a small earthquake -- he noses it open or, if necessary, he dashes it asunder with his paws.

"How ... you jump?"

Éva

She has already started fumbling with the frame, which is badly hinged, reluctant, the sashes stiff as corpses when Erich comes back down the hallway to the wide, wide windows overlooking the dark, weedy asphalt that was once the recreational area for the juvenile delinquents. The metal frames of the old swingsets. All of it.

It goes up like a dream when he noses it open.

She is at his side, wary and aware, glancing behind him down the narrow apartment hallway, toward the yawningly dark opening beyond.

"I'll try to climb," she tells him, exhaling. "And if I can't climb, I'll try to fall as well as I can. The lower I am the less likely I am to break something badly. Alright? If I hurt myself when I fall, I'll need your help to get to the car. We don't want to be found here."

Erich

It crosses his mind to offer -- he doesn't even know -- a ride? Piggyback? Horseback? Crinos-back? Something. He doesn't. He wouldn't presume, he wouldn't dare, it would be so fucking humiliating for the both of them. He chuffs again, which is easier than speaking, and then

that enormous wolf-beast rears up on his hindlegs, paws on the windowsill. He looks out over the would-have-been playground, schoolyard. His ears swivel -- that noise behind, whatever it is that lies without. Violence and rage and death beckon him, but he doesn't turn around.

He jumps. Just as smooth-swift as that first time he met Charlotte, that first step-step-leap he took that launched him up, up onto that fountain. He launches himself out of the window, parabolic, reaching the top of that arc and hanging for an endless breath before he drops,

lands with a grunt on the pavement below.

Éva

Climbing down. Str (2) + Ath (3). She needs 6 success to make it all the way down, and can have a second roll if she gets successes on the first.

Dice: 5 d10 TN8 (5, 7, 8, 9, 10) ( success x 3 )

Éva

And again.

Dice: 5 d10 TN8 (3, 5, 7, 8, 8) ( success x 2 )

Éva

Fall damage the last 10 feet.

Dice: 4 d10 TN6 (5, 7, 9, 10) ( success x 3 )

Éva

Soak!

Dice: 3 d10 TN6 (1, 2, 10) ( success x 1 )

Erich

[soak!]

Dice: 6 d10 TN6 (2, 5, 5, 6, 7, 9) ( success x 3 )

Éva

He jumps. Falls, that perfect arc, that perfect, impossible atheleticism.

She does not have such gifts. She holsters her weapon and climbs over the windowsill and picks up her attache case and drops it over the edge, down into darkness.

Then she starts to climb, eases herself over the lintel, strains for toeholds against the brick. Feels the mortar crumbling beneath her fingers, cannot breathe and regularly reminds herself to remember to keep doing it.

Her fingertips are raw and her shoulders are number and her arms feel like water before they finally give out. She misses a hold and overcorrects and cannot hold her own weight with just one hand and so -

she falls, the last ten feet to the solid asphalt, twisting her ankle badly with the impact that sends her rolling into another prone corpse.

Which is: awakening.

This one Erich dispatches with one great snap of his jaws, quite literally tearing the head from the body and throwing it like a child's beachball, up up and away.

Eva has regained her feet - and her briefcase - by the time Erich wheels around. She is standing on her left leg, favoring the right. "I think you're going to have to drive."

There are: more noises from within, which she quite resolutely tries not to hear.

Erich

Okay. One risen corpse: that's just a risen corpse. Two? Three, four, more inside? THE PENNY DROPS. They're standing on a goddamn zombie farm. Or something.

Erich is down there, giving little hops of his forepaws in excitement-or-something at the realization, when Eva slips-misses-falls and his heart goes hammering into his throat and in that split-instant when Eva is in the grip of gravity Erich's life is flashing before his eyes, or at least:

the images of Eva's little kids and the thought of going to them and saying I'm so sorry but your mommy died because she fell out a window oh god the inglory and then he'd have to tell them why he couldn't just give her a crinosback ride.

But then she lands, and it is not a pleasant landing, and perhaps there are noises of pain but regardless: she is moving. She rolls into another corpse and the corpse is moving too and Erich is dispatching it with brutal, nearly joyful efficiency, and then Eva,

Eva is getting up and he will not be telling her next of kin after all, and

he is so delighted that he headbutts her, gently, but it is still a headbutt from a direwolf. The top of his head solid and thud against her midriff.

Then they have an escape to complete. She thinks he's going to have to drive. He sniffs at her ankle, delicately, and then he turns and pushes off and flows upward and then he is an Erich again. A very hirsute, slope-browed, cro-magnon Erich, but close enough. There is blood oozing from two deep bites to his shoulder and neck, but already it is slowing.

There is no blood in his mouth. His mouth tastes of ashes and decay.

"I'll drive," he agrees. Very agreeable boy, Erich. "Do you -- uh. Need a shoulder to lean on?"

Éva

"Please."

Her voice is tight from the pain, but beyond the mild, natural strain there are few signs. She swallows them. Maneuvers herself somewhat awkwardly as she pulls her keys from her right pocket and hands them to him and then - one arm draped around his hulking shoulders - hobbles with him toward the car.

--

She is a tall woman, but still, he will have to put the seat back once she is safely deposited in the passenger's seat and he has taken the driver's side. While they drive she pulls out her phone to call the Sept.

They will be met in the parking garage, underground though not so deep underground as the pit against which they are there to guard - the city and the world from whatever lies on the other side. A small pack ready to return to the apartment block with Erich, to clean up.

Friday, October 3, 2014

The Sundown.


The Sundowner

Okay. Quick rules:

1. This is a quick and dirty kind of scene. That doesn't mean you cannot explore, but I'm going to plunk characters into it pretty quickly and I would appreciate it if you all would go with the flow.

2. At least one post for every one of mine. Please start writing yours IMMEDIATELY when I post. I would like to get talky rounds in within 15-20 minutes. If you need to confer with other characters punt that out, man, and again - you can react after that initial "BLAH BLAH BLAH" - i.e. where cross-talk is reasonable necessary you can definitely post more than once per one of mine, but it we seem to be in ACTION MODE maybe ask me before assuming that you can plow forward.

3. Danger, yadda. I may make it cinematic at times, I may not, IDK.

4. There is a picture in the gallery for all y'all. That is our setting. It is a motel in a ruralish area.

5. Devon and Matthew are gonna get there on their own.

6. Morgan and Keisha will have been "sent" to the area by someone at FQ or CC for some reason - I assume that Morgan has been to the Sept, right? So y'all please chat. IT just makes it easier to have them arrive together. If that is a problem please give me a heads up via AIM while I'm writing the opening narrative post.

Cheers. Questions to me in AIM.

Sundown

It is at the edge of twilight, the sky's bleeding light and the valleys are bleeding shadow and we open on a strange bend in a narrow road that is only two lanes on paper maps. Out here there are no lanes, and no lines: just blacktop. Just blacktar, disintegrating back into aggregate at its edges.

Still radiant with the afternoon's heat.

Heat that is quickly being leeched from the ground by the hungry sky. The slice of it visible between a grim line of contorted pine trees framing the road.

The neon sign reads

S

U

D

[

W

N

and spits and hisses and fizzes, audible in the strange and sparse silence.

There are three cars in the parking lot, and one ancient Ford pick-up truck, with a winch on the back and antlers lashed onto the front grill with barbed wire, as you do. Lights on behind three of the grimy, squat little windows above the weezy air conditioners set into the puke-green clapboard siding framing the cheap old doors.

The sign in the office says VAC N Y but otherwise the glass is smoked and impossible to see through.

Devon walks past one of the rooms, darkened, the window seamed with flies that peel away from the frame with a papery kiss like eyelashes stuck to the skin with sleep.

Matthew pulls in to the parking lot, the crunch of gravel beneath his tires. GPS doesn't seem to fucking work right out here and he cannot get a consistent signal on his phone to save his life.

Morgan and Keisha are a half-mile down the road. Driving too. A mission: a small one. Some Bone Gnawer kin in trouble with the law for minor property crimes was supposedly laying low at a cheap motel somewhere out this way. Hasn't been heard from in a few days.

Welcome to Sundown.

Devon Paredes

When her eyes open, there is sky. The smell of wet, and mud, and decay: when she moves her head, her hair scrapes (tussles? rustles?) against dead leaves. She blinks a few times, bleary, waiting for things to settle. Her foot twitches and kicks her pack; that's good. She sits up, slowly, exhaling, looking around. Her oversized sweater -- this is black, and of an open knit -- drapes off one shoulder, the tank top -- this is blue, and ribbed, and laceless -- beneath stuck to her with sweat that has turned chill with nightfall. Her jeans -- these are dark enough that they may as well be black -- are torn at the knees and across the thighs and even down the shins. Her shoes -- they are Cons, and they are pink but mottled with grunge and wear -- are off.

Her socks are thick. They are black.

Devon puts them back on, not bothering to get leaves or whatnot out of her hair, and standing, lifts her pack to sling it over her shoulder. She exhales, but does not see steam: not that cold. That time of year is still coming. Tucking her hands under her biceps, she starts heading out of the wherever she is, out onto the road, and is looking for headlights, but then sees something else. A motel. A really dinky, sort of gross motel, but it'll do. She turns that way, walking through the lot, coming at it from a corner. Yes, perhaps, she passes a room, a window, on her way towards the door.

Matthew Murphy

Good to know there are still places in the world where 1G networks exist. It's like going back in time for a minute. Makes a man appreciate what he has and what he takes for granted. That he still has half a tank of gas and two full packs of cigarettes and his flask isn't empty. He has enough to take the edge off the fact that this place looks like a goddamn crime scene already and so far as he knows nothing has even happened yet.

This was the closest motel to the bar he was at. His roommate is a Ragabash and Gloria or whatever the hell her name is has kids at home. She's in the car with him.

The odds of them catching crabs from the mattress are pretty high but what's life worth if it's lived without chances.

As Devon is walking past a darkened roomMatt and Gloria-or-whatever-the-hell get out of the car. Their doors slam one then the other. She walks towards the office and he lights a cigarette.

Morgan Roche

"-n it's not like I don't appreciate the invitation t'test my skills as a part of the Sept, you know, it's just it seems an awful lot of driving out to see if a Kinfolk is just passed out on a bed somewhere." The Fianna is talking as they drive, that's not really to anyone's astonishment. Morgan's a pretty young redhead, dressed as many teenage girls might be in sneakers, jeans, a jacket and T Shirt with some faded logo on the front and a tear wearing at the point it snags on her belt buckle often.

There's no rings on her fingers, no necklaces.

But she can hold a conversation without problem. Something her new friend Keisha is discovering as they rumble down the road, the Ahroun's elbow hanging out the window. "If it's the Wyrm, we can do rock, paper, scissors on who goes in first." Morgan's mouth twitches. "That was mostly a joke."

Devon Paredes

[perception + primal urge]

Dice: 5 d10 TN6 (1, 1, 3, 9, 9) ( success x 2 )

Matthew Murphy

[perc + PU!]

Dice: 5 d10 TN6 (4, 6, 6, 9, 9) ( success x 4 )

Keisha Ballard

She pulls up the rusty but reliable Theurgemobile (that's the name she gave it; it is essentially the Desert Oracle's official vehicle, after all) to the little hotel and kills the engine. Keisha had been at Forgotten Questions on one of her regular visits; she is Keeper of the Land at Cold Crescent, but the Oracles still hold to their duty to see to the spiritual welfare of anywhere in the city that may need them and that includes visiting the rural sept as well obviously. That was where she and Morgan, who she happened to be in the vicinity of but hadn't met, were sent off to go check on the kinfolk.

Keisha had made some small conversation in the car...just an introduction with name, tribe, pack, rank and such. Then she was more focused on following the directions...which isn't to say that she doesn't respond to the talkative Fianna. She's not the stoic silent type, and she's very genial and engaging to the other's conversation. She just didn't initiate a ton in this moment. There's the chance for that later.

"Yeah, it does seem like a lot, but just in case it's more than that..." She shrugs a little bit. "You never know, right? Best to be overqualified than under, I suppose."

She steps out once the car is stopped and the engine killed, opening the back door to get her staff out. She's dressed lightly in a pair of jeans and a tank top, her dreads loose today and falling about her shoulders.

"Okay, yeah," she says with a touch of wryness in her voice. "This doesn't look like a horror movie set at ALL." Okay, that touch of wryness can probably be considered more of a dripping with sarcasm. Details.

Sundown

The door sticks a bit in its frame. This reluctance, you understand. Devon requires a bit more force to pull it open.

The drone of the television audible from one of the rooms as she passes it, but only just. The sort of nearly sublingual that presents itself as a drone rather than a word, with any frame of meaning.

Here comes Gloria right behind her; whoever Gloria is. Stranger getting out and lighting a cigarette. There are a hell of a lot of cigarette butts scattered around the parking lot.

Cheap ones.

--

The minute Matthew peels his ass out of the driver's seat, something sets him on edge. It's hard because he knows it the way he knows things, with an animal certainty, and he knows it fucking well but he's just standing in the parking lot and lighting a goddamned cigarette and there are the trees and there is the sky and there are the flies pertubed by Devon's passing, settling back into every seam of the frame of the window on room #5. Dark, dark.

A barrel for trash by a wooden post beside it. Busted rain gutter coming down there too. Something, some itch he has to scratch has him straightening and ambling over to the trash barrel as Devon and then Gloria disappear into the office.

Pretty much a whole goddamned roll of paper towels in there, torn off one by one. Greasy rags and a goddamned cheap plastic shower curtain, stained and everything's in shadow at twilight, except the sky so it's hard to see, but he doesn't need to see, the man can smell it.

Blood.

--

So the office door swings open and Devon enters and Gloria after. There is a spiral-coil of fly paper hanging down from the rafters that Devon nearly runs into when she walks into the shabby office. Lit mostly by the neon V C NCY sign, and the ugly glow of a cheap old black and white TV. The doesn't seem to notice them at first, but it's mostly that she doesn't want to stop watching whatever that is. Some game show from the 1950s. Queen for a Day.

Then it's not one ring of the cheap thread of bells hanging down from the door. It's two.

She pushes away from her threadbare leather chair and ambles over to the counter. Eyes Devon.

She only has one. The other is glassine, staring the wrong direction entirely. A long, ugly scar splits her right cheek, and greasy blond hair scraggles down her back.

She smiles. Real pretty. Devon knows something is wrong with her.

She just looks, hungry.

"Y'all need a room? I got a vacancy."

--

Keisha and Morgan have: a name, Richard Wilson, and a general vicinity, the idea of a road off a road somewhere in this direction. They have a picture, half a dozen years old, from the day Rich was discharged from the marines.

They pull into the parking lot. Headlights flaring over the now-four cars.

Matthew smoking a cigarette.

Devon Paredes

Devon is neither very tall nor very short. She is on the thin side. Her eyeliner was done with little wings at the corners once, but has smudged now. Her hair is mussed and messy, and there are some leaves in it. She smells like the woods. She smells, to Morgan and Keisha, like she belongs to Stag, but dimly. It's in her features, in the freckles that show up when she's under decent light -- not much of that, out here. It is nowhere near the purity and strength of Matthew's, though.

She doesn't startle when a door slams closed to a car, but she does glance over, noticing. She glances away just as calmly, heading inside. She does struggle with the door, yanking at it with a determined screw of her mouth. At least she doesn't kick it on her way in.

She does want to throw the fly paper out of her way when she nearly runs into it, letting out a noise that is best described as yeaugh!. Now she just looks cranky. Or disgusted. Both, really. Her eyes catch on the woman. Her brow does not unfurrow as she walks towards her, slowly, scuffing her sneakers a bit with a lazy sort of stride. Her stomach turns over a bit.

Hearing the y'all she glances over her shoulder at this woman, Gloria, then shakes her head and looks back at the keep. "I'm not with her," she says, matter of factly, with perhaps the faintest touch of derision. Not for Gloria. For the woman before her.

"I just want to charge my phone so I can call a ride."

Matthew Murphy

Of course he goes over to look. He's standing out here smoking a cigarette until the woman he just met tonight comes back with a room key and it isn't that he has nothing better to do it's that he feels a creeping sense of dread out here in the dark.

He peers into the barrel and he doesn't inhale. He knows better. That smell seeps up out of the darkness unbidden. Doesn't choke him but he reels back like it was going to try.

"Ugh," he says. Debates going into the office to go grab Gloria and get her the hell out of here. The other option is seeing what's going on in the room behind the trash barrel. If there's a dead body in there or what.

That isn't an option at all. That's idiocy.

As Keisha and Morgan pull into the parking lot Matt decides he kind of wants to stay alive. He throws down his cigarette and walks towards the office. He looks over at the car as its headlights wash over him but he can't see the driver or the passenger through the glare of yellow. He squints but doesn't shield his eyes. Just looks away and keeps walking faster than one normally walks when moving across a rundown motel parking lot.

Morgan Roche

They called her Firebrand at her home Sept for a few reasons. The most telling of course is threaded into her blood, it hums beneath the skin. You can feel it when she's near, worst under the potency of the full moon. It's coming soon enough, the orb waxing day by day above. The two Garou pull up, Morgan snorts at the Theurge's comment because - damn.

And then -- "Hey. I know that guy." The Fiann pulls herself out of the car and stretches, kicking a few pebbles with her sneakers as she examines their surroundings. Breathes in. Looks over the roof of the car at Keisha. "He's one of mine."

Morgan starts toward the rooms. "Wha' did they say his name was? Richard somethin' or other."

Keisha Ballard

"Wilson," she says in immediate response as her eyes track toward Matthew, the guy that Morgan is referencing. "Richard Wilson. You think your guy knows him?"

It seems an odd coincidence, after all, them being sent to find a kinfolk who hadn't checked in and finding another, separate kinfolk. Unless this was some kind of safe point for the Nation, but she highly expects that's not the case.

'cause y'know. Looks like a horror set and all. Morgan's heading to intercept Matthew, so Keisha heads along with.

Sundown

???

Dice: 7 d10 TN6 (1, 3, 6, 7, 8, 9, 10) ( success x 5 )

Matthew Murphy

[HOORAY]

Morgan Roche

[Per + Alert]

Dice: 6 d10 TN6 (2, 4, 7, 7, 9, 9) ( success x 4 )

Keisha Ballard

[[Per+Alert]]

Dice: 6 d10 TN6 (2, 2, 6, 7, 7, 9) ( success x 4 )

Sundown

"Don't get much service out here," the one-eyed woman mutters, sourly. Smiling around that sourness, as some people do, with this painted-over expression that feels like a grimace, like a slash. The sort that cuts away all the flesh, exposes bone. Teeth right down to the roots. The empty hollows of the nose and eyes.

She is: chewing on something. Maybe it's her cheek.

Chewing on something and she lifts her chin past Devon, toward the door.

"Might be you kin try on the payphone. If them boys from the phone company ever got round ta fixin' that line they snapped last Tuesday. It's round the back. Near the ice machine. You got a dime?"

--

You got a dime? that's what Matthew hears as he pulls open that sticky door. And he has to pull, just like Devon did. Nearly walks into that fly paper which is swinging like a pendulum and Gloria is stepping around Devon to head to the counter and get that roomkey and here, Matthew, that feeling doubles.

Redoubles.

The place smells like mildew and bacon grease.

The woman looks dangerous. When she sees Matthew coming in after, well. She smiles.

"My lucky day."

--

Morgan climbs out of the car and starts to follow Matthew. And she notices thing and Keisha follows, and also sees:

Those three cars in the parking lot, covered with a dust that feels nearly glazed in the twilight, so hard to see except at a certain angle - but she sees it.

The gravel of the lot settled beneath the tires, not churned up and disturbed. They've been there for a long time.

The lights in the three windows of the three rooms are steady and solid. No one at the windows. No one coming to the curtains to check out the car that just drove up.

But room number five. Morgan, and Keisha, both could almost swear there was a ripple in the shadows surrounding it. A liquid movement.

Oh - the swirl of the flies, dark against dark glass.

That's it. That's all.

Keisha Ballard

She pauses at that moment, frowns. Goddess, that ain't good, she thinks. Time for them to get a little potential clue in as to what's awaiting them.

"I'm looking across," she murmurs to Morgan. "Something over around Door 5."

[[Peeeeeeeeeeeeeek]]

Dice: 6 d10 TN7 (2, 3, 4, 4, 5, 8) ( success x 1 )

Devon Paredes

"Well, a charged phone will at least let me get my address book to use a land line," Devon retorts, somewhere between duh and fuck off already. She takes her eyes off the woman once, following the jerk of the woman's chin at the door, then right back. She rolls her eyes. "Okay," she says, as Matthew is coming in, "I'll find an outlet myself. But thanks a heap."

She is turning then with that eyeroll to go find an outlet along the wall, and she doesn't know Matthew from Adam but Matthew doesn't feel like hungry death at her back and she meets his eyes for a moment, blue on blue. Hers are wide. Hers are saying, very blatantly, that she's freaked out. It's a very clear, though very nonverbal,

Help.

Matthew Murphy

Oh that ain't good.

A word about Gloria: she is Matt's height if not taller in her shoes. He isn't any higher than five-foot-eight himself. Her jeans look painted on and she's wearing a thin sweater gray that leaves her shoulders bare. The straps of her camisole are black. Her hair is bottle-red and she looks like she's well into her thirties. Nothing about her says she'd be any use in a fight.

She's chewing gum and watching the scene play out before her and her big brown eyes are getting bigger as she's realizing she's just gone to some dumpy motel room with a guy she hardly knows and it feels like a fucking horror film in here.

Which means three women are looking at Matt when he walks in two of them looking freaked right the fuck out and the other one saying it's her lucky day. Matt thin-framed and blue-eyed as he is looks a bit freaked out himself.

"There you are!" he says looking at both of them like they're all in the same group. Never mind Devon already said she wasn't with Gloria. Matt doesn't know that. He holds the door aloft like he's afraid if it shuts behind him it'll stay shut. "You ready?"

Big old winsome smile aimed at the clerk. Gloria and Devon had better be moving their asses.

"You have a good night, ma'am."

Morgan Roche

The Ahroun's mouth firms as the Theurge offers aside that she's glancing across the Gauntlet to see beyond. There's a tight jerk of Morgan's mouth. "Somethin' all right," she mutters and moves in closer. There's a gnawing irritation buzzing in her ears, her jaw feels tight.

Her eyes narrow.

She doesn't know much, Morgan Roche, but she does know when something isn't right and this, well, it's about as far from right as anything she's encountered so far. Her Kinsman is in there along with who knows what else. She lost someone once under her watch. She's not about to prove her brother right.

Morgan keeps walking, lifts her chin. So much for rock, paper, scissors, apparently.

Matthew Murphy

[Aloft. Ajar. Words. He's holding the door open.]

Sundown

Keisha goes still; Keisha goes still in the twilit parking lot of the shadowed Sundown and her eyes are half-closed. Her eyes are else-where, and other-when, are focused and she feels the barrier both as something pregnant and something forceful and something wrong, because we are spirit and flesh and we were meant to be whole.

Still like that. Searching like that.

Nothing.

She sees nothing.

Just darkness.

Maybe she didn't get through. That happens sometimes; this is more difficult than it looks, to be here and to see there. Or maybe things are much much worse than they seem.

--

"'lectric ain't free, sweetheart," the woman behind the counter is informing Devon as someone on the black and white TV is annointed Queen for a Day and she's still smiling that greasy smile and then Matthew is flashing her that smile and telling her to have a good night ma'am and she's smiling right back at him, real, real wide, tonging her snaggletooth with an abiding pleasure that is just this side of lascivious and her hands are under the counter and she's reaching for something but doesn't have it on the counter yet. Not yet.

"I sure aim to."

Something shadowy behind her. Sort of - coalescent.

--

Morgan walks across the parking lot, gravel crunching beneath her feet and she's so focused on the office, her kin, the bleeding, leading edge of the fuzzing out neon sign in the window that she might almost miss when the door to room number 5 opens. A lanky kid, maybe sixteen with a mop of filthy hair ambling out. Taller shape behind him. Neither remarkable.

This foetid sense and tooth numbing cold, though, comes pouring from within. Feels like the mouth of a deep cave, that.

Smells like an abattoir.

(Inits!)

Devon Paredes

+6

Dice: 1 d10 TN6 (9) ( success x 1 )

Matthew Murphy

[oh shit +5]

Matthew Murphy

Dice: 1 d10 TN6 (10) ( success x 1 )

Sundown

Office +4, Room +8, Room +4

Dice: 3 d10 TN6 (4, 5, 6) ( success x 1 )

Morgan Roche

[+6]

Dice: 1 d10 TN6 (9) ( success x 1 )

Keisha Ballard

[[Init +6]]

Dice: 1 d10 TN7 (5) ( fail )

Sundown

Morgan: 15Devon: 15Matthew: 15

Lanky Guy: 13

Keisha: 11

The Big Guy: 10

Doris the Office Lady: 8

Devon Paredes

[Fianna mind-meld activate.]

Sundown

Morgan: 15

Devon: 15

Matthew: 15

Lanky Guy: 13

Keisha: 11

The Big Guy: 10

Doris the Office Lady: 8

Sundown

Doris: 1a. Draw and pump shotgun. 1b. Menace Matthew, Gloria, Devon. (Basically: an intimidation roll.)

Sundown

The Big Guy: 1. Tackle Keisha. 2. Drag her toward the Room.

Keisha Ballard

[[Iskakku 3: One As an Army for two strikes on Big Guy]]

Sundown

The lanky, greasy-haired kid flashes teeth. We call this, in some places of the universe, a smile, but there is something feral about it, more like a scenting cat than anything else. Flashes teeth at the pretty pretty redhead who makes him so dizzy he is drooling.

He cannot wait to get inside her skin.

(1. Charge Morgan. 2. Bite Morgan. 3. Bite Morgan.)

Matthew Murphy

Gloria and Devon are both definitely moving their asses. Matt stays where he is until they're both clear of the office and then you bet your ass he's going to close the door. He doesn't know if that shotgun is about to go off or not.

action: CLOSE DOOR. WOO.

Morgan Roche

[Snap Shift to Hispo. Spending Rage.

1a. Oi! No biting. Not before I bite you first.

1b. Bite Lanky Dude.]

Morgan Roche

(oops, sorry! I went early.]

Devon Paredes

Devon starts to move her ass. She hustles toward Matt, preferably past him, getting someone at least somewhat larger than herself between her back and the creep behind the desk. Not much luck, though. Things start going sideways half a second later.

[1. BOLT, head for the truck she saw Matt climb out of.]

Matthew Murphy

GLORIA GETS INITS IT'S YOUR TIME TO SHINE BABY

+5

Dice: 1 d10 TN6 (3) ( fail )

Sundown

(Tiebreaker between Doris and Gloria.) +4

Dice: 1 d10 TN6 (8) ( success x 1 )

Matthew Murphy

COME ON LITTLE NPC

Dice: 1 d10 TN6 (4) ( fail )

Morgan Roche

[1a. Biting Dude. -2 for Split.]

Dice: 6 d10 TN5 (3, 4, 4, 7, 7, 8) ( success x 3 )

Morgan Roche

[Damage]

Dice: 10 d10 TN6 (2, 3, 3, 4, 4, 6, 8, 9, 10, 10) ( success x 5 )

Sundown

Soak!

Dice: 5 d10 TN6 (4, 4, 7, 9, 10) ( success x 3 )

Morgan Roche

[1b. Biting ya'll again! -3 Split]

Dice: 5 d10 TN5 (2, 6, 7, 8, 10) ( success x 4 )

Morgan Roche

[Damage]

Dice: 11 d10 TN5 (2, 2, 3, 3, 5, 6, 6, 7, 9, 10, 10) ( success x 7 )

Morgan Roche

[Oops! Sorry, forgot to change Diff.]

Sundown

Soak!

Dice: 5 d10 TN6 (6, 7, 7, 9, 10) ( success x 5 )

Devon Paredes

[Dex + Ath!]

Dice: 4 d10 TN6 (1, 3, 3, 9) ( success x 1 )

Sundown

(Just to note: Matthew is being a hero and holding his action until Gloria makes it out, so: holds.)

Sundown

Lanky guy CHARRRRRRRRGE. (He is basically running and closing the distance and headbutting. Hmmm.)

Dice: 5 d10 TN6 (5, 5, 6, 10, 10) ( success x 3 )

Sundown

Damage - bashing,

Dice: 6 d10 TN6 (1, 3, 8, 8, 9, 10) ( success x 4 )

Sundown

(2 and 3 are rage actions. will come back around.)

Keisha Ballard

[{Dex+Iskakku 1 (w/WP)]

Dice: 3 d10 TN6 (2, 3, 5) ( success x 1 ) [WP]

Keisha Ballard

[Dex+Iskakku 2]]

Dice: 3 d10 TN6 (4, 5, 6) ( success x 1 )

Morgan Roche

[Soaking!]

Dice: 7 d10 TN6 (2, 4, 5, 5, 6, 8, 9, 10) ( success x 4 ) Re-rolls: 1

Keisha Ballard

[[Damage 1]]

Dice: 3 d10 TN6 (1, 5, 9) ( success x 1 )

Keisha Ballard

[[Damage 2]]

Dice: 3 d10 TN6 (5, 7, 7) ( success x 2 )

Sundown

Big guy: soak!

Dice: 3 d10 TN6 (2, 5, 8) ( success x 1 )

Sundown

Soak!

Dice: 3 d10 TN6 (3, 9, 10) ( success x 2 )

Sundown

Big guy: bodytackle Keisha!

Dice: 5 d10 TN7 (2, 3, 5, 7, 9) ( success x 2 )

Keisha Ballard

[[Dex+Ath]]

Dice: 3 d10 TN6 (7, 7, 10) ( success x 3 )

Sundown

Damage!

Dice: 5 d10 TN6 (2, 4, 7, 7, 8) ( success x 3 )

Sundown

Damage!

Dice: 5 d10 TN6 (1, 3, 5, 6, 7) ( success x 2 )

Keisha Ballard

[[Soak]]

Dice: 2 d10 TN6 (1, 9) ( success x 1 )

Sundown

Dex + Firearms. Pump that shotgun, Doris.

Dice: 5 d10 TN7 (1, 2, 3, 4, 8) ( success x 1 )

Matthew Murphy

dex + athletics: MOVE YOUR ASS GLORIA

Dice: 4 d10 TN6 (3, 5, 5, 7) ( success x 1 )

Matthew Murphy

dex + athletics: CLOSE THE DOOR MURPHY WERE YOU RAISED IN A BARN

Dice: 6 d10 TN6 (1, 3, 3, 7, 7, 9) ( success x 3 )

Sundown

Doris: 1b. Change action. Shoot. +1 dif to change actions.

Dice: 5 d10 TN7 (2, 4, 5, 5, 8) ( success x 1 )

Sundown

Damage.

Dice: 8 d10 TN6 (3, 4, 4, 7, 8, 8, 10, 10) ( success x 5 )

Matthew Murphy

SAVE ME DOOR

Dice: 3 d10 TN6 (5, 7, 8) ( success x 2 )

Sundown

Matthew: 2 lethal. (Closer, he is slamming the door.) Gloria: 1.

Matthew Murphy

[HEY KNOCK THAT SHIT OFF]

Dice: 4 d10 TN8 (2, 3, 4, 8) ( success x 1 )

Sundown

RAGE ACTIONS BELONG TO ME.

Lanky: Morgan I LURRRVE you!

Dice: 5 d10 TN5 (1, 4, 5, 6, 9) ( success x 3 )

Sundown

Damage!

Dice: 6 d10 TN6 (4, 4, 6, 6, 7, 10) ( success x 4 )

Morgan Roche

[Jesus! Soak.]

Dice: 7 d10 TN6 (1, 3, 4, 4, 5, 5, 6) ( success x 1 )

Matthew Murphy

D:

Sundown

Big guy: changes actions to grapple Keisha since she wasn't knocked down.

Dice: 7 d10 TN6 (3, 6, 6, 7, 7, 7, 9) ( success x 6 )

Sundown

Also: second rage action! CHOMP.

Dice: 5 d10 TN5 (4, 7, 8, 8, 10) ( success x 4 )

Sundown

Augh, damage!

Dice: 8 d10 TN6 (2, 3, 4, 5, 5, 6, 9, 10) ( success x 3 )

Keisha Ballard

[[Strength+Brawl 'cause HAHAHAHA right]]

Dice: 3 d10 TN6 (1, 3, 4) ( fail )

Morgan Roche

[Soaking! Let's do better this time.]

Dice: 7 d10 TN6 (2, 3, 4, 5, 6, 6, 10) ( success x 3 )

Sundown

Devon books it but everything is chaotic and there's a werewolf in the parking lot and she slams her elbow into the misshapen doorframe but fuck she makes it out of there, hears what is happening behind her, has that halo sight because she is moving, you understand, fast fast fast, not preternaturally slow but she can feel all her systems firing,

the way Morgan feels them except Morgan snapshifts, is something else whole and entire: snarling, vicious, powerful and turning on the creature that is streaking towards her with a spray of gravel from her great paws. Fast, tearing into the young man charging her. His skin tastes like worms.

Keisha has her staff in hand and strikes twice at the bigger guy, the tall shape resolving itself into a man in a pair of bloodstained overalls, head down, running at her, but he does not seem to feel the blows. Just surges forward, head-still-down, slams solidly into her except that she keeps her feet.

Doris pulls the shotgun from beneath the counter and pumps it. Matthew at the door like a dumbass hero waiting while Gloria charges out into chaos and Matthew is starting to slam the door as Doris changes her goddamned mind about what the hell she was going to do and instead of threatening those ungrateful bastards fleeing her goddamned office, just shoots, a bit wildly, but shoots all the same.

Outside, chaos.

The big guy changes it up, snatches Keisha in a grapple and there's no way she's breaking his hold. The shotgun blasts through the closing door as Gloria is escaping, catching Matthew and Gloria with spraying pellets.

The lanky guy tears into Morgan, have we mentioned his teeth, pointed pointed pointed, filed down to vicious razors. She was so lovely.

Her blood makes him swoon.

But oh wait: who's this running out the door!

Devon Paredes

[+6]

Dice: 1 d10 TN6 (10) ( success x 1 )

Morgan Roche

[+8]

Dice: 1 d10 TN6 (3) ( fail )

Keisha Ballard

[[Init+6]]

Dice: 1 d10 TN6 (8) ( success x 1 )

Matthew Murphy

matt's +5

Dice: 1 d10 TN6 (7) ( success x 1 )

Sundown

Doris +4, Lanky +8, Big Guy +4

Dice: 3 d10 TN6 (6, 9, 10) ( success x 3 )

Matthew Murphy

gloria's +5

Dice: 1 d10 TN6 (5) ( fail )

Sundown

Lanky: 17

Devon: 16

Keisha: 14

Big Guy: 14

Matt: 12

Morgan: 11

Doris: 10

Gloria: 10

Matthew Murphy

Gloria comes tearing out of the office in time to see a huge wolf monster tangling with a huge man and a young woman hitting at a beanpole of a kid with a giant fucking stick. Disbelief hits her harder than the shotgun spray does.

"WHAT THE FUCK?"

[lessened delirium happening. she's not acting right this second.]

Sundown

Doris: Reflexive: curse. 1a. Pump the shotgun again. 1b. Walk out from behind the counter and toward the door.

Morgan Roche

If the Fianna were human, her howl of pain and fury would probably be vocalised with a great deal of cursing right about now. As it is - she's anything but. The red wolf snarls, bears her teeth and snaps her jaws, diving back in to take a little more because that hurt.

[1a. Bite.

1b. Bite.

R1. Bite once more!

R2. Rinse and repeat.]

Matthew Murphy

Matt can run pretty damned fast without even trying but Gloria is wearing high heels and they're on a gravel lot and next time either of them want to get laid they're going to go to a nicer motel damn it they've learned their lesson.

"COME ON!"

[action: hustle gloria's ass over to the truck]

Sundown

Big Guy: Carry Keisha back to the Room.

Keisha Ballard

[Snapshift to Crinos

1. Use that Talen that I can't remember the name of on Morgan

R1. Iskakku 2 thrust attack Big Guy]]

Keisha Ballard

[[The healing one.]]

Devon Paredes

[Gaia's Breath?]

Devon Paredes

Dude gets it when she looks at him. Pretends they're old pals, or something, like it matters. She's heading out, and then all hell breaks loose. A shotgun breaks loose. And Devon's instincts shiver up her spine; she bolts, but does not panic. Bad things happen when she panics.

Her eyes fly open when she gets outside, seeing a werewolf charging, snarling. Seeing a woman with a staff. Devin swears loud enough that it would be a shout under normal circumstances, buried under the noise around her. She flinches, hard, when a shotgun goes off, reminding her to move her ass.

Devon moves her ass, going for the truck. And getting in the driver's seat because, thank fuck, it's a huge piece of garbage and its owner didn't bother locking it. Its owner who is, at that moment, hauling ass with his girlfriend (???) to the truck. Devon stands on the edge, door open, looking at him over the top of said door. She shouts in his direction: "Keys!" holding up her hands.

Keisha Ballard

[[Yes]]

Sundown

Lanky: 1. Liiiiiiiiiiiick Morgan. (Seriously). 2. CHOMP CHOMP (bite). 3. CHOMMMP. (Bite).

Keisha Ballard

[[Redeclare. Snapshift to Crinos

1. Iskakku 3 attack again.

R1. Iskakku 2 thrust attack Big Guy]]

Devon Paredes

[technical declare:

1a. catch keys [wp!]

1b. start your engines]

Sundown

Slurp.

Dice: 3 d10 TN6 (3, 8, 8) ( success x 2 )

Sundown

(What happens from the slurp is secret. Devon can go.)

Devon Paredes

[Dex + Ath - 2 (split) +WP]

Dice: 4 d10 TN6 (6, 7, 10, 10) ( success x 5 ) [WP]

Morgan Roche

[Ew, Wyrm saliva. WP.]

Dice: 6 d10 TN6 (6, 6, 7, 7, 8, 9) ( success x 6 )

Devon Paredes

Keys she shouts for and keys she is tossed. She does not just catch them. She catches the keychain on one finger, the keys doing an artful twirl around that finger, landing cupped in her palm. Devon grins. Even in this, she can take a second to be amused or delighted or smirking at her own surprising grace. She dives back into the cab of the truck, slamming the door after her, starting the ignition.

Keisha Ballard

[[Attack 1]]

Dice: 4 d10 TN6 (2, 4, 4, 8) ( success x 1 )

Keisha Ballard

[[Attack 2 w/WP]]

Dice: 3 d10 TN6 (2, 3, 9) ( success x 2 ) [WP]

Keisha Ballard

[[Damage 1]]

Dice: 6 d10 TN6 (2, 3, 4, 6, 10, 10) ( success x 3 )

Keisha Ballard

[[Damage 2]]

Dice: 7 d10 TN6 (2, 6, 7, 8, 8, 8, 10) ( success x 6 )

Sundown

Soak!

Dice: 3 d10 TN6 (6, 8, 8) ( success x 3 )

Sundown

Soak!

Dice: 3 d10 TN6 (4, 5, 8) ( success x 1 )

Sundown

Big guy: change action. Run!

Matthew Murphy

[dex + ath: TOSS. +1 diff bc changing actions. ST says don't botch so WP: ACTIVATE.]

Dice: 6 d10 TN7 (2, 2, 2, 2, 9, 10) ( success x 3 ) [WP]

Morgan Roche

[Bite! 1a. -1 Ow, -2 Split]

Dice: 5 d10 TN5 (1, 5, 5, 8, 10) ( success x 4 )

Morgan Roche

[Damage]

Dice: 11 d10 TN6 (2, 4, 4, 5, 5, 6, 6, 8, 8, 9, 10) ( success x 6 )

Matthew Murphy

straight-up social dice bc he doesn't have leadership or anything useful: reflexive "move your ass gloria" roll

Dice: 3 d10 TN6 (1, 3, 6) ( success x 1 )

Sundown

Soak!

Dice: 5 d10 TN6 (3, 4, 5, 6, 8) ( success x 2 )

Morgan Roche

[Bite 1b. -1 Ow, -3 Split]

Dice: 4 d10 TN5 (2, 7, 10, 10) ( success x 3 )

Morgan Roche

[Damage]

Dice: 10 d10 TN6 (1, 1, 2, 2, 3, 6, 6, 7, 8, 9) ( success x 5 )

Sundown

Soak!

Dice: 5 d10 TN6 (2, 4, 4, 7, 10) ( success x 2 )

Sundown

Lanky: x.x

Sundown

(OOC summary: Devon gets the keys, Gloria is kinda moving it but is in full delirium now. Lanky is dead-dead-dead. Big guy is running. Momma is heading toward the door? She is still in hte office.

Keisha and Morgan have rage actions. Let me know if they want them and if they want to change them. )

Morgan Roche

[I think Morgan is gonna go after Momma cuz she got that there shotgun.]

Sundown

(okay. Keisha rolls her rage action, then Morgan!)

Keisha Ballard

[[Iskakku 2: Dragon emerges from mountain. Dex+Iskakku]]

Dice: 7 d10 TN6 (3, 3, 4, 5, 7, 9, 10) ( success x 3 )

Keisha Ballard

[[Damage: Str 6, +2 for maneuver, +2 for succ]]

Dice: 10 d10 TN6 (1, 2, 3, 6, 7, 7, 8, 8, 8, 10) ( success x 7 )

Morgan Roche

[R1. Biting Momma!]

Dice: 7 d10 TN5 (1, 3, 4, 4, 5, 7, 9) ( success x 3 )

Sundown

Soak

Dice: 3 d10 TN6 (7, 7, 8) ( success x 3 )

Morgan Roche

[Damage]

Dice: 10 d10 TN6 (1, 1, 2, 2, 3, 4, 4, 5, 8, 9) ( success x 2 )

Sundown

Momma can't soak. :(

Morgan Roche

[R2. MORGAN GET IT TOGETHER. ]

Dice: 7 d10 TN5 (1, 1, 2, 6, 7, 8, 9) ( success x 4 )

Morgan Roche

[Damage. You're a Fianna.]

Dice: 11 d10 TN6 (3, 4, 5, 5, 5, 5, 6, 7, 8, 9, 9) ( success x 5 )

Sundown

momma: incap.

Sundown

Devon goes flying and dives into the truck and is so fucking fast that she is reaching for the keys even before Matthew tosses them and Keisha shifts and breaks the enduring hold that the big guy in the overalls had on her when she was in homid, right up to Crinos and Gloria just. starts.

screaming.

The lanky kid is just gnawing on the primordial red-gold hispo-wolf in a way that feels quick nearly gustatorial, licks his filed teeth and licks his lips and liiiiiiicks the scored wounds he has left in her body, shivering with all the pleasure of a glutton sitting down to the world's largest Golden Corral buffet and Matt is tossing the keys and trying something, trying anything, trying to herd the screaming Gloria in the direction of the truck and Morgan fells her foe.

Just takes him down.

Whatever that lick was meant to do, she resists entirely. Feels it crawl-shivering up-her-spine and shakes it wholly off and fells him.

The big guy goes running. He just: runs.

Back to the darkened room. Disappears into the shadows.

Keisha hits him again, a solid blow across the head, as he goes.

Morgan turns to the woman with the shotgun emerging from the office and,

well,

annihilates her.

Or at least, drops her to the floor. Still breathing, though barely. Rasping, hoarse breaths.

Devon Paredes

It does her well not to look at what is happening around her except to keep herself borderline aware of her surroundings. She can smell blood and hear carnage and it's horrible, it's always horrible, she's shocked her hands aren't shaking as she turns the engine over. She's sitting on the very edge of the bench seat, fucking old-ass truck piece of shit,

which she is saying aloud, as Matt drags the woman to the truck.

Devon, in the back of her mind, has already processed that he must be kin. Even if he doesn't know it, but she bets he does: no reaction when he sees the werewolves, even the one in crinos. Just that same focus. No shock. She gets it. He threw the keys right into her hand, it was like they were mind-melded. Yeah. He knows what's up. The woman he's with totally doesn't. The truck rumbles to life and she reaches over, grabbing the interior handle to open the passenger door.

She doesn't need to say Let's go or We're getting the fuck out of here or Make sure she doesn't lose it and drive me off the bloody road, though. Or thinks she doesn't. If she's dealing with another kinfolk, one who keeps moving with a gunshot wound and doesn't panic at the sight of a crinos garou, she's pretty sure all of that is unnecessary.

You'd think maybe she should pause a moment and see if the two werewolves need help. Want a ride. Introductions! Something!

...

Naaaaaah.

Keisha Ballard

That final strong thrust, done with a forward step and simultaneous extension of her arms for added velocity, leaves her in that position for just a second. She drops back into a guard stance, holding her position in front of the door with the staff at the ready as she takes a quick look around. The screaming makes her frown, and she wants to shift down to try and help her, but right now making sure the guy doesn't come back out with a bomb or Balefire-spewing flamethrower or other kind of weapon that allows him to wreak havoc is her priority.

If she's screaming, at least she's alive.

~HT~ "Morgan. He's still alive and in there."

Keisha Ballard

[[Edit: "Morgan. He's still conscious and in there."]]

Matthew Murphy

They had not known each other before tonight. They were both alone at the same bar and then they decided to be alone together and then it got towards the end of the night and before they could get too drunk and end up doing something awful they decided while still somewhat sober fuck it. Let's go someplace. There's a motel a couple miles up the road. Gloria passes it on her way to work every day.

Now Gloria is freaking right the fuck out. She stepped out of the creepiest motel office she's ever been in in her life and into a war zone and she's not a battle-hardened kinswoman. She's not even a regular kinswoman. She's an accountant for Christ's sake.

All that to say that she is not Matt's girlfriend. They will not see each other again after this. He's still going to get her out of here. Doesn't matter if she's screaming because there are monsters tearing apart other monsters and blood and lord knows what else flying around.

The fact that Devon still has her faculties about her in the midst of the carnage tells Matt they are either on the same team or she is an iron-willed maniac who is about to steal his truck.

She doesn't. She pops open the door and she waits while Matt loads Gloria into it. And he's saying quiet reassuring things to her just to get her to calm the hell down. It's alright you're safe now nothing's gonna get you. Shit like that. She will not remember this later. She will come out of her delirium with tears run down her face snot clogging her sinuses throat gone hoarse from screaming and not remember what happened at the motel.

She most decidedly does not fucking get it.

Morgan Roche

It's always a little too quiet in the aftermath. The Fianna shakes her coat out, lets out a heavy whuff of breath as she looms over the fallen woman on the ground, her nostrils flaring as she scents the air. Gloria is screaming inside the car somewhere in the not too far distance and the Ahroun sights the Theurge.

Inclines her head at the high tongue and --

--moves after the big guy, toward the darkened room he vanishes into. One might suppose she's checking to see if she can locate that missing Gnawer. Or just wants to ensure she finishes the job, her heavy paws stirring up motes of dust as she pokes around.

Sundown

Morgan lumbers into the room. Her massive body is almost too large for the open door to the darkened room but she finds there are no motes of dust in here. There is blood, slick, rot, deep. The walls and the floors are strangely spongy and slick with blood and darkness.

Someone has painted the walls with wallpaper paste and adhered half-cured human skin to them. Thinly sliced from poor bastards who lived, screaming, until they died.

Above and beneath the wretched odors that assault Morgan's nose - all those deaths, old and older. None more recent than 3 or 4 weeks old, so the Bone Gnawer for whom they search is unlikely to be among them. Only went on the lam two weeks ago - but above and beneath those scents Morgan smells the sour-milk smell of the guy in the overalls. The humid, bilious stink.

Follows it over the blood-soaked and rotting carpet. Until it simply - dissolves, into the cool kiss of humid shadows.

Gone baby gone.

Keisha Ballard

She shifts her way down to Glabro now that the Ahroun is there, moving in behind. It's not a sense of safety, necessarily, as much as it is easier to get into the door.

To her credit, she doesn't vomit. Keisha is many things, and some would call her a bleeding heart with no stomach for war. They wouldn't be the most wrong in the world, either. But she's a bit desensitized to this kind of horror. It disgusts her, makes her raise a hand to press the edge of her finger against her nose. But she doesn't look like she's going to lose it.

"These kinds of rooms are becoming a habit for me."

Devon Paredes

Devon pulls the truck away from the motel. There are still leaves in her hair. She looks toward it, briefly, thinking of the two garou. She has no idea who they are. Still, though: not her current priority.

Outside, Keisha and Morgan hear that selfsame truck skid over gravel and haul ass away from that place. Devon gets back on that lonely stretch of road and just picks a direction. Doesn't matter which. We're lucky she's driving on the right side of the road right now.

"There's a little bottle in my pack," she says, eyes fixed forward. "Side pocket, wrapped in butcher paper. It'll be the sort of purplish stuff." She takes her eyes off the road for a moment to look at Matt. "If you can get her to drink it, it'll calm her down really fast. It's safe. All herbal."

She looks back at the road.

Her backpack is on the bench between them. It's got worn-out straps fixed by duct tape. It's a pale grey with neon pink stars all over it.

Morgan Roche

When Morgan emerges from the room, it's as a human girl. One with the back of her hand pressed solidly over her nose and mouth. There's a little blood sticking to her and her hair is a mess of red-gold sticking out in wild abandon but for all the way she looks sickened you'd find it hard to believe she was the same hunkering beast that entered the shadowy depths.

Except where her shirt is torn from being bitten, that wound already on its way to fully mending. "Smells old in there." She picks at the corner of her shirt, makes a face. "Don't get a sense of anything that could be that Kin missin'." The Ahroun wipes her chin on her arm.

Looks around. Off into the distance after the car. "I can help with the cleansin' if you need it." She sucks her lower lip between her teeth. "Guess then we can go tell 'em there wasn't a sign of their Gnawer." The Ahroun grimaces as she peers back into the room. "These other folks, though. That isn't any way t'go."